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phasespace motion capture technical partners

PhaseSpace has formed partnerships with recognized companies in the computer and graphics industry to ensure that PhaseSpace products are at the leading edge of modern technology.

Autodesk® MotionBuilder provides the interface between the captured motions and the actual art that is generated in Autodesk® Maya and 3ds Max.

Nvidia provides the graphics cards necessary to drive the stunning 3D animations created by PhaseSpace motion capture systems.

PhaseSpace and Siemens PLM Software have formed a parternership in order to provide a seamless interface between PhaseSpace and Jack.

PhaseSpace is working with HP to develop Virtual and Augmented Reality solutions as well as create high performance solutions for Hollywood movies. Real time Visualizations with virtual cameras and live performance capture allow the direction to see the shot with computer graphic scenes and characters in real time, using the Z800 Workstations and Autodesk Motion Builder Software.

Using HP Z200 workstations PhaseSpace has developed the Improv Motion Capture system allowing colleges and researches to have an affordable single person motion capture solution that maintains the resolution and data quality of professional motion capture solutions, at an affordable price point.

Using the tools available as part of the Unreal Engine 3 Integrated Partners Program, PhaseSpace has enabled the use of real-time motion capture data in the Unreal Engine.