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MOTION CAPTURE NEWS

AUGUST 11-15, 2008| PHASESPACE AT SIGGRAPH 2008
We will be demonstrating the latest PhaseSpace motion capture solutions in "The Studio" on the exhibit floor at SIGGRAPH 2008. Attendees will have the opportunity to view and actively participate in real-time motion capture sessions involving multi-performer full body and finger tracking. In addition, the PhaseSpace 8 megapixel Vision camera based solution will be premiered. Other new PhaseSpace products that will be demonstrated include the latest version of the puck controller which shrinks the battery pack footprint down to the size of a matchbox.

APRIL 6~8, 2008| ATA 2008
Drop by the PhaseSpace booth #926 at the 13th Annual International Meeting and Exposition of the American Telemedicine Association (ATA 2008) to see how our real-time motion capture solutions contribute to the field of health and medicine. For applications from gait and motion analysis, to sports training, to ergonomics, find out how the IMPACT and IMPULSE systems can put incredibly reliable motion capture data within the reach of research budgets.

MARCH 18~20, 2008| SPIE 2008– DEFENSE & SECURITY
PhaseSpace will be on the SPIE 2008 exhibit floor at table #238 to discuss our new 8-megapixel VISION Camera Solution and demonstrate the compact IMPACT system. From active LED to markerless solutions, PhaseSpace offers accurate motion tracking solutions that can be used with head-mounted displays, real-time training, robotics control, and more. We are proud to offer our technology towards the improved defense and security of our country.

FEBRUARY 20~22, 2008| GDC 2008
PhaseSpace will be showcasing its new IMPACT system in conjunction with its IMPULSE system at the Game Developer's Conference 2008 (GDC 2008). Drop by booth #6633 to see how our solutions can improve your game development by providing real-time pre-visualization, cleaner raw data, improved skeleton mapping, and even real-time streaming into the Unreal Engine. We will be available on the exhibit floor to demonstrate the system, answer questions, and help you find the best motion capture solution for your company.

JANUARY 9, 2008| IMPACT DESKTOP MOTION CAPTURE SOLUTION ANNOUNCED FOR RELEASE
PhaseSpace has designed a compact and effective desktop motion capture solution, named the IMPACT system. This portable solution is designed for projects involving face, hand, and small capture areas. At a fraction of the price of a complete IMPULSE system, it provides the same high-quality motion capture data when full body capture is not needed. The IMPACT system will debut at GDC 2008.

DECEMBER 21, 2007| UCSD - INSTITUTE FOR NEURAL COMPUTATION
PhaseSpace's dependable high-speed, high-resolution motion capture data enabled University of California, San Diego to confirm the use of hand movement measurements as a valid and objective means of determining the severity scale of Parkinson's disease in individual patients. This latest breakthrough offers the medical field an unobtrusive means of objectively and precisely evaluating the effectiveness of various therapies on reversing the degenerative effects of Parkinson's disease.

DECEMBER 1, 2007| HALO 3 SHORTS UTILIZE PHASESPACE MOTION CAPTURE TECHNOLOGY
Computer Graphics World Magazine featured an article on Origami Digital for their work on three Halo 3 live-action shorts using the PhaseSpace IMPULSE system. Covering 140 shots in 2.5 months with only 5 artists, the PhaseSpace motion capture system is credited for making the production possible. Real time pre-visualization provided by the IMPULSE system eliminated the need for re-shooting by giving the director control over the shoot in California from halfway around the world. High quality capture data required little touch-up and eliminated the need for keyframe animation. PhaseSpace motion capture helped Origami Digital produce the shots needed with limited time and human resources.

SEPTEMBER 10, 2007| REAL-TIME FINGER, BODY, AND FACIAL MOTION CAPTURE SOLUTION
PhaseSpace announces its new integrated finger tracking and face tracking solutions. Active LED markers have been adapted for facial use in the Face system, with 18 to 32 markers providing real-time facial motion capture data that can be used in conjunction with the PhaseSpace Glove solution and full-body suit for real-time tracking in the IMPULSE system. Users will find that these options further open the doors in many fields such as animation, medical research, and VR trainin, just to name a few.

 

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